Grafika komputerowa

Czy chcesz dowiedzieć się, jak dbać o odpowiedni balans bieli i kolorów na zdjęciach? Czy chciałbyś nauczyć się tworzyć wysokiej jakości fotomontaże? Zajrzyj w takim razie do naszej biblioteki cyfrowej związanej z grafiką komputerową. Znajdziesz tutaj praktyczne poradniki dotyczące takich programów jak Adobe Photoshop, Adobe InDesign, czy ABC CorelDRAW.

Unreal Development Kit Game Design Cookbook. Over 100 recipes to accelerate the process of learning game design with UDK book and

Thomas Mooney

Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide. Create games beyond your imagination with the Unreal Development Kit

Rachel Cordone

Unreal Engine 5 Character Creation, Animation, and Cinematics. Create custom 3D assets and bring them to life in Unreal Engine 5 using MetaHuman, Lumen, and Nanite

Henk Venter, Wilhelm Ogterop

Unreal Engine Virtual Reality Quick Start Guide. Design and Develop immersive virtual reality experiences with Unreal Engine 4

Jessica Plowman

Up and Running with Affinity Designer. A practical, easy-to-follow guide to get up to speed with the powerful features of Affinity Designer 1.10

Kevin House

User Experience Mapping. Enhance UX with User Story Map, Journey Map and Diagrams

Peter W. Szabo

UX for the Web. Build websites for user experience and usability

Marli Ritter, Cara Winterbottom

UXUI. Design Zoptymalizowany. Manual Book

Chris Badura

Video Editing Made Easy with DaVinci Resolve 18. Create quick video content for your business, the web, or social media

Lance Phillips, Stefania Marangoni

Virtual Filmmaking with Unreal Engine 5. A step-by-step guide to creating a complete animated short film

Hussin Khan, HaZ Dulull

Vulkan Cookbook. Work through recipes to unlock the full potential of the next generation graphics API—Vulkan

Pawel Lapinski

WebGL Beginner's Guide. If you’re a JavaScript developer who wants to take the plunge into 3D web development, this is the perfect primer. From a basic understanding of WebGL structure to creating realistic 3D scenes, everything you need is here

Diego Cantor, Brandon Jones, Khronos

Wizualizacje architektoniczne. 3ds Max 2011 i 3ds Max Design 2011. Szkoła efektu

Joanna Pasek

Wizualizacje architektoniczne. 3ds Max 2013 i 3ds Max Design 2013. Szkoła efektu

Joanna Pasek

Wprowadzenie do fizyki w grach, animacjach i symulacjach Flash

Dev Ramtal, Adrian Dobre