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Podcasts
Learn WinUI 3.0. Leverage the power of WinUI, the future of native Windows application development
WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications.The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production.By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.
John P. Doran, William Sherif, Stephen Whittle
Unreal Engine 4 (UE4) is a popular and award-winning game engine that powers some of the most popular games. A truly powerful tool for game development, there has never been a better time to use it for both commercial and independent projects. With more than 100 recipes, this book shows how to unleash the power of C++ while developing games with Unreal Engine.This book takes you on a journey to jumpstart your C++ and UE4 development skills. You will start off by setting up UE4 for C++ development and learn how to work with Visual Studio, a popular code editor. You will learn how to create C++ classes and structs the Unreal way. This will be followed by exploring memory management, smart pointers, and debugging your code. You will then learn how to make your own Actors and Components through code and how to handle input and collision events. You will also get exposure to many elements of game development including creating user interfaces, artificial intelligence, and writing code with networked play in mind. You will also learn how to add on to the Unreal Editor itself. With a range of task-oriented recipes, this book provides actionable information about writing code for games with UE4 using C++. By the end of the book, you will be empowered to become a top-notch developer with UE4 using C++ as your scripting language!
JasperReports for Java Developers
David R. Heffelfinger, David R Heffelfinger, Teodor Danciu
JasperReports is the world's most popular embeddable Java open source reporting library, providing Java developers with the power to easily create rich print and web reports. This book shows you exactly how to get started, and develop the skills to get the most from JasperReports.The book steers you through each point of report setup, to creating, designing, formatting, and exporting reports with data from a wide range of datasources, and integrating JasperReports with other Java frameworks.Starting with the basics of adding reporting capabilities to your application, and creating report templates you will first see how to produce your reports through the use of JRXML files, custom ANT targets, and then see preview them in both the browser and the native browser of JasperReports.Getting data into your reports is the next step, and you will see how to get data from a range of datasources, not only databases, but XML files, and Java Objects, among others.You will create better looking reports with formatting and grouping, as well as adding graphical elements to the report. You will export your reports to a range of different formats, including PDF and XML.Creating reports will be made even easier with a walkthrough of the iReport Designer visual designing tool. To round things off, you will see how to integrate your reports with other Java frameworks, using Spring or Hibernate to get data for the report, and Java Server Faces or Struts for presenting the report.
OpenCV: Computer Vision Projects with Python. Develop computer vision applications with OpenCV
Michael Beyeler, Prateek Joshi, Joseph Howse
OpenCV is a state-of-art computer vision library that allows a great variety of image and video processing operations. OpenCV for Python enables us to run computer vision algorithms in real time.This learning path proposes to teach the following topics. First, we will learn how to get started with OpenCV and OpenCV3’s Python API, and develop a computer vision application that tracks body parts. Then, we will build amazing intermediate-level computer vision applications such as making an object disappear from an image, identifying different shapes, reconstructing a 3D map from images , and building an augmented reality application, Finally, we’ll move to more advanced projects such as hand gesture recognition, tracking visually salient objects, as well as recognizing traffic signs and emotions on faces using support vector machines and multi-layer perceptrons respectively. This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products:• OpenCV Computer Vision with Python by Joseph Howse • OpenCV with Python By Example by Prateek Joshi• OpenCV with Python Blueprints by Michael Beyeler
With the increasing interest in game development, it's essential to design and implement a UI that reflects the game settings and shows the right information to the player. The Unity system is used to create complex and aesthetically pleasing user interfaces in order to give a professional look and feel to a game. Although the new Unity UI system is powerful and quite easy to use, by integrating it with C# scripts, it's possible to realize the potential of this system and bring an impressive UI to games.This guide is an invaluable collection of recipes if you are planning to use Unity to develop a game. Starting with the basic concepts of the UI components, we’ll take you all the way through to creating complex interfaces by including animations and dynamics elements.Based on real-world problems, these recipes will start by showing you how to make common UI elements such as counters and healthbars. You will then get a walkthrough of how to manage time using timers, and will learn how to format them. You will move on to decorating and animating the UI elements to vivify them and give them a professional touch. Furthermore, you will be guided into the 3D UI world and into HUD scripting. Finally, you will discover how to implement complex minimaps in the interface.
Torque 3D is a popular game engine that supports you in every step along the way to making your game a reality. Even with all of the power and tools that Torque 3D provides, finishing a high quality 3D game requires time and knowledge.Torque 3D Game Development Cookbook is a practical guide that takes you through each of the major steps on the journey to creating your game, while learning a few tricks along the way.The recipes in this book start off with learning some of the finer points about TorqueScript. The book then moves on to each of Torque 3D's subsystems and ends with a variety of game play recipes.The various topics covered include activating level-specific game code and scheduling game events, dragging and dropping items between windows to work with an in-game inventory system, and covering the seams between objects with well placed decals. Some of the advanced topics include writing custom shaders and postFX, using zones to improve rendering performance, and enhancing your game's ambience through sound.Once you are done with Torque 3D Game Development Cookbook you'll be on your way to creating amazing 3D games and gain expert knowledge of Torque 3D.
LMMS: A Complete Guide to Dance Music Production
You've scoured the forums, watched the tutorial videos, and done everything you can to learn the secrets of the art of making dance music. Everyone is saying something different about how to get into producing your own projects. This book will help connect the dots and lay a solid foundation of knowledge so you can get beats banging out of LMMS.This book will show you the ins and outs of making Dance music with LMMS. Do you make house, trance, techno or down-tempo? After this book you'll be able to make a song that stands out from the masses, using time honoured tricks of the trade. From inception to conception, this book will help give you a workflow to channel your muse using LMMS.Readers will be given a brief lesson on the best of dance music history, then learn how to recreate it using the Open Source digital workstation - LMMS. The reader will be guided through creating a project from start to finish. By the end of this book, the reader will know how to create a full dance track in LMMS and make it ready for distribution.Along the way, readers will take short stops into music theory, song arranging, recording, and other related information to give them a good foundation for making dance music with depth as well as power. Reading LMMS: A Complete Guide to Dance Music Production will not just teach the reader how to use LMMS, but also how good dance music is crafted. The reader will not just be taught how to make decisions in LMMS, but when and why. After devouring this book, the reader should be able to focus on his or her creativity, with LMMS as a co-conspirator in the process of making great dance music.
Hubert Klein Ikkink, Gradle GmbH
Gradle is the next generation in build automation. It uses convention-over-configuration to provide good defaults, but is also flexible enough to be usable in every situation you encounter in daily development. Build logic is described with a powerful DSL and empowers developers to create reusable and maintainable build logic.Gradle Effective Implementation Guide is a great introduction and reference for using Gradle. The Gradle build language is explained with hands on code and practical applications. You learn how to apply Gradle in your Java, Scala or Groovy projects, integrate with your favorite IDE and how to integrate with well-known continuous integration servers.Start with the foundations and work your way through hands on examples to build your knowledge of Gradle to skyscraper heights. You will quickly learn the basics of Gradle, how to write tasks, work with files and how to use write build scripts using the Groovy DSL. Then as you develop you will be shown how to use Gradle for Java projects. Compile, package, test and deploy your applications with ease. When you've mastered the simple, move on to the sublime and integrate your code with continuous integration servers and IDEs. By the end of the Gradle Effective Implementation Guide you will be able to use Gradle in your daily development. Writing tasks, applying plugins and creating build logic will be second nature.
Beginning C++ Game Programming. Learn C++ from scratch and get started building your very own games
This book is all about offering you a fun introduction to the world of game programming, C++, and the OpenGL-powered SFML using three fun, fully-playable games. These games are an addictive frantic two-button tapper, a multi-level zombie survival shooter, and a split-screen multiplayer puzzle-platformer.We will start with the very basics of programming, such as variables, loops, and conditions and you will become more skillful with each game as you move through the key C++ topics, such as OOP (Object-Orientated Programming), C++ pointers, and an introduction to the Standard Template Library. While building these games, you will also learn exciting game programming concepts like particle effects, directional sound (spatialization), OpenGL programmable Shaders, spawning thousands of objects, and more.
Irena Cronin, Robert Scoble, Hugo Swart
“The metaverse” has become a widely known term within a very short time span. The Immersive Metaverse Playbook for Business Leaders explicitly explains what it really refers to and shows you how to plot your business road map using the metaverse.This book helps you understand the concept of the metaverse, along with the implementation of generative AI in it. You'll not only get to grips with the underlying concepts, but also take a closer look at key technologies that power the metaverse, enabling you to plan your business road map. The chapters include use cases on social interaction, work, entertainment, art, and shopping to help you make better decisions when it comes to metaverse product and service development. You’ll also explore the overall societal benefits and dangers related to issues such as privacy encroachment, technology addiction, and sluggishness. The concluding chapters discuss the future of AR and VR roles in the metaverse and the metaverse as a whole to enable you to make long-term business plans.By the end of this book, you'll be able to successfully invest, build, and market metaverse products and services that set you apart as a progressive technology leader.
Tessa B. Silver, Matt Mullenweg
Themes are among the most powerful features that can be used to customize a web site, especially in WordPress. Using custom themes you can brand your site for a particular corporate image, ensure standards compliance, and create easily navigable layouts. But most WordPress users still continue to use default themes as developing and deploying themes that are flexible and easily maintainable is not always straightforward.It's easy to create powerful and professional themes for your WordPress web site when you've got this book to hand. It provides clear, step-by-step instructions to create a robust and flexible WordPress theme, along with best practices for theme development. It will take you through the ins and outs of creating sophisticated professional themes for the WordPress personal publishing platform. It reviews the best practices from development tools and setting up your WordPress sandbox, through design tips and suggestions, to setting up your theme's template structure, coding markup, testing and debugging, to taking it live. The last three chapters are dedicated to additional tips, tricks, and various cookbook recipes for adding popular site enhancements to your WordPress theme designs using third-party plugins.Whether you're working with a pre-existing theme or creating a new one from the ground up, WordPress Theme Design will give you the know-how to understand how themes work within the WordPress blog system, enabling you to take full control over your site's design and branding.
Midjourney. Leverage The Future Of Creativity
Unleash the full potential of Midjourney by mastering the essentials of prompt creation. The book begins with an in-depth exploration of prompt anatomy, teaching you the key components that make up an effective input. From there, you'll move on to crafting your first Midjourney prompt, gaining confidence as you bring your creative ideas to life.As you progress, you'll delve into the vital commands and the parameter list that enable you to fine-tune your results. Each concept is broken down into actionable insights, ensuring you fully understand how to control Midjourney’s output. By learning the interplay of these elements, you’ll start crafting outputs tailored to your vision.Finally, advanced techniques take center stage, showing you how to push the boundaries of your creativity. Whether you're creating stunning visuals, refining complex ideas, or exploring new ways to express yourself, this course equips you with the tools and knowledge to excel in the world of Midjourney.
Although deservedly popular and highly performant tools for building modern web applications, React and single-page applications (SPAs) become more and more sluggish as your applications and teams grow. To solve this problem, many large web apps have started to break down monolith SPAs into independently deployable smaller apps and components—a pattern called micro frontends. But micro frontends aren't a perfect solution, but rather a double-edged sword. This book teaches you how to architect and build them with the right principles to reap all the benefits without the pitfalls.This book will take you through two patterns of building micro frontends, the multi-SPA pattern and the micro apps pattern. You’ll find out which patterns to use and when, as well as take a look at the nuances of deploying these micro frontends using cloud-native technologies such as Kubernetes and Firebase. With the help of this book, you’ll gain an in-depth understanding of state management, solving problems with routing, and deployment strategies between the different micro frontends.By the end of this book, you’ll have learned how to design and build a React-based micro frontend application using module federation and deploy it to the cloud efficiently.
An understanding of how digital forensics integrates with the overall response to cybersecurity incidents is key to securing your organization's infrastructure from attacks. This updated second edition will help you perform cutting-edge digital forensic activities and incident response.After focusing on the fundamentals of incident response that are critical to any information security team, you’ll move on to exploring the incident response framework. From understanding its importance to creating a swift and effective response to security incidents, the book will guide you with the help of useful examples. You’ll later get up to speed with digital forensic techniques, from acquiring evidence and examining volatile memory through to hard drive examination and network-based evidence. As you progress, you’ll discover the role that threat intelligence plays in the incident response process. You’ll also learn how to prepare an incident response report that documents the findings of your analysis. Finally, in addition to various incident response activities, the book will address malware analysis, and demonstrate how you can proactively use your digital forensic skills in threat hunting.By the end of this book, you’ll have learned how to efficiently investigate and report unwanted security breaches and incidents in your organization.
Extensively revised to accommodate all the latest features that come with C# 10 and .NET 6, this latest edition of our comprehensive guide will get you coding in C# with confidence.You’ll learn object-oriented programming, writing, testing, and debugging functions, implementing interfaces, and inheriting classes. The book covers the .NET APIs for performing tasks like managing and querying data, monitoring and improving performance, and working with the filesystem, async streams, and serialization. You’ll build and deploy cross-platform apps, such as websites and services using ASP.NET Core.Instead of distracting you with unnecessary application code, the first twelve chapters will teach you about C# language constructs and many of the .NET libraries through simple console applications. In later chapters, having mastered the basics, you’ll then build practical applications and services using ASP.NET Core, the Model-View-Controller (MVC) pattern, and Blazor.
With the increasing complexity of embedded systems seen over the past few years, developers are looking for ways to manage them easily by solving problems without spending a lot of time on finding supported peripherals. MicroPython is an efficient and lean implementation of the Python 3 programming language, which is optimized to run on microcontrollers. MicroPython Projects will guide you in building and managing your embedded systems with ease.This book is a comprehensive project-based guide that will help you build a wide range of projects and give you the confidence to design complex projects spanning new areas of technology such as electronic applications, automation devices, and IoT applications. While building seven engaging projects, you'll learn how to enable devices to communicate with each other, access and control devices over a TCP/IP socket, and store and retrieve data. The complexity will increase progressively as you work on different projects, covering areas such as driver design, sensor interfacing, and MicroPython kernel customization.By the end of this MicroPython book, you'll be able to develop industry-standard embedded systems and keep up with the evolution of the Internet of Things.