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Podcasts
The latest version of Flash Professional can directly target iOS, allowing Flash developers to write applications that will run natively on Apple's iPhone, iPad, and iPod touch. What's more, with Apple loosening its restrictions on third-party technologies, apps written in Flash can now be sold and distributed within the App Store.Flash iOS Apps Cookbook provides the recipes required to build native iOS apps using your existing knowledge of the Flash platform. Whether you want to create something new or simply convert an existing Flash project, the relevant steps and techniques will be covered, helping you achieve your goal.Learn how to configure and use Flash Professional for iOS development by writing and deploying a simple app to a device. Implement many iOS-specific features such a multi-touch, the virtual keyboard, camera support, screen orientation and the Retina display. Overcome the limitations of mobile development by mastering hardware acceleration and optimization. Whether you're an enthusiast or professional developer, the Flash iOS Apps Cookbook is your toolkit to creating high-quality content for iPhone, iPad and iPod touch.
Hafsa Asad, Vishwesh Ravi Shrimali, Nikhil Singh
Computer Vision (CV) has become an important aspect of AI technology. From driverless cars to medical diagnostics and monitoring the health of crops to fraud detection in banking, computer vision is used across all domains to automate tasks. The Computer Vision Workshop will help you understand how computers master the art of processing digital images and videos to mimic human activities.Starting with an introduction to the OpenCV library, you'll learn how to write your first script using basic image processing operations. You'll then get to grips with essential image and video processing techniques such as histograms, contours, and face processing. As you progress, you'll become familiar with advanced computer vision and deep learning concepts, such as object detection, tracking, and recognition, and finally shift your focus from 2D to 3D visualization. This CV course will enable you to experiment with camera calibration and explore both passive and active canonical 3D reconstruction methods.By the end of this book, you'll have developed the practical skills necessary for building powerful applications to solve computer vision problems.
This course begins with a fundamental overview of how computers operate, setting a solid foundation for your learning. You'll then delve into the essentials of Visual Basic, exploring integrated development environments and necessary software packages. As you progress, you'll tackle basic algorithmic concepts, variables, constants, and how to handle input and output efficiently. Moving forward, the course introduces you to control structures, starting with sequence control, and advancing through various decision structures, including single, dual, and multiple-alternative decisions. You'll gain practical experience with flowcharts and decision-making processes, equipping you with the skills to manage complex programming scenarios. The latter part of the course focuses on loop control structures, both simple and nested, and teaches you to implement them effectively through practical exercises and flowcharts. Finally, you'll explore advanced topics such as data structures, including one-dimensional and two-dimensional arrays, and dictionaries. The course also covers subprograms and object-oriented programming, ensuring you have a comprehensive understanding of Visual Basic. With a practical approach, this course is designed to build your confidence in programming, enabling you to tackle real-world problems with ease.
Building a successful real-time strategy game is challenging, because of both the complex mechanics and the need to strike a balance between different elements, ensuring that players enjoy creating and executing strategies against the game's AI.Creating an RTS Game in Unity 2023 will teach you how to install and set up the Unity game engine, create a new 3D project, and build a level editor to make it easier to modify and add maps to a game. The RTS game will start to take shape while you learn to implement different core systems such as melee and ranged battles, unit spawners, camera controls, dynamic mapping generation, basic enemy AI, and the pathfinder algorithm. You'll also get to grips with implementing command units to perform actions, crafting and producing resources, basic physics and collision detection, and building an RTS game from scratch using C# and the latest features of the Unity game engine.By the end of this book, you’ll be able to make professional and high-quality end-to-end RTS games using the best practices and techniques from the gaming industry.
With the advent of the Internet of Things (IoT), businesses have to defend against new types of threat. The business ecosystem now includes the cloud computing infrastructure, mobile and fixed endpoints that open up new attack surfaces. It therefore becomes critical to ensure that cybersecurity threats are contained to a minimum when implementing new IoT services and solutions.This book shows you how to implement cybersecurity solutions, IoT design best practices, and risk mitigation methodologies to address device and infrastructure threats to IoT solutions.In this second edition, you will go through some typical and unique vulnerabilities seen within various layers of the IoT technology stack and also learn new ways in which IT and physical threats interact. You will then explore the different engineering approaches a developer/manufacturer might take to securely design and deploy IoT devices. Furthermore, you will securely develop your own custom additions for an enterprise IoT implementation. You will also be provided with actionable guidance through setting up a cryptographic infrastructure for your IoT implementations. You will then be guided on the selection and configuration of Identity and Access Management solutions for an IoT implementation. In conclusion, you will explore cloud security architectures and security best practices for operating and managing cross-organizational, multi-domain IoT deployments.
React helps you work smarter, not harder — but to reap the benefits of this popular JavaScript library and its components, you need a straightforward guide that will teach you how to make the most of it.React 18 Design Patterns and Best Practices will help you use React effectively to make your applications more flexible, easier to maintain, and improve their performance, while giving your workflow a huge boost. With a better organization of topics and knowledge about best practices added to your developer toolbox, the updated fourth edition ensures an enhanced learning experience.The book is split into three parts; the first will teach you the fundamentals of React patterns, the second will dive into how React works, and the third will focus on real-world applications. All the code samples are updated to the latest version of React and you’ll also find plenty of new additions that explore React 18 and Node 19’s newest features, alongside MonoRepo Architecture and a dedicated chapter on TypeScript.By the end of this book, you'll be able to efficiently build and deploy real-world React web applications.
Ru Campbell, Viktor Hedberg, Heike Ritter
This book will help you get up and running with Microsoft 365 Defender and help you use the whole suite effectively.You’ll start with a quick overview of cybersecurity risks that modern organizations face, such as ransomware and APT attacks, how Microsoft is making massive investments in security today, and gain an understanding of how to deploy Microsoft Defender for Endpoint by diving deep into configurations and their architecture.As you progress, you’ll learn how to configure Microsoft Defender Antivirus, and onboard and manage macOS, Android, and Linux MDE devices for effective solutions. You’ll also learn how to deploy Microsoft Defender for Identity and explore its different deployment methods that can protect your hybrid identity platform, as well as how to configure Microsoft Defender for Office 365 and Cloud Apps, and manage KQL queries for advanced hunting with ease. Toward the end, you’ll find out how M365D can be integrated with Sentinel and how to use APIs for incident response.By the end of this book, you will have a deep understanding of Microsoft 365 Defender, and how to protect and respond to security threats.
With the growing interest in Software Defined Data Centers (SDDC), vRealize Automation offers data center users an organized service catalog and governance for administrators. This way, end users gain autonomy while the IT department stays in control, making sure security and compliance requirements are met. Learning what each component does and how they dovetail with each other will bolster your understanding of vRealize Automation.The book starts off with an introduction to the distributed architecture that has been tested and installed in large scale deployments. Implementing and configuring distributed architecture with custom certificates is unarguably a demanding task, and it will be covered next. After this, we will progress with the installation. A vRealize Automation blueprint can be prepared in multiple ways; we will focus solely on vSphere endpoint blueprint. After this, we will discuss the high availability configuration via NSX loadbalancer for vRealize Orchestrator. Finally, we end with Advanced Service Designer, which provides service architects with the ability to create advanced services and publish them as catalog items.
David Brian Mathews, David B Mathews, Reinier de Blois
Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ programs. It includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games. Also, Panda3D is Open Source and free for any purpose, including commercial ventures. This book will enable you to create finished, marketable computer games using Panda3D and other entirely open-source tools and then sell those games without paying a cent for licensing.Panda3D 1.6 Game Engine Beginner's Guide follows a logical progression from a zero start through the game development process all the way to a finished, packaged installer. Packed with examples and detailed tutorials in every section, it teaches the reader through first-hand experience. These tutorials are followed by explanations that describe what happened in the tutorial and why.You will start by setting up a workspace, and then move on to the basics of starting up Panda3D. From there, you will begin adding objects like a level and a character to the world inside Panda3D. Then the book will teach you to put the game's player in control by adding change over time and response to user input. Then you will learn how to make it possible for objects in the world to interact with each other by using collision detection and beautify your game with Panda3D's built-in filters, shaders, and texturing. Finally, you will add an interface, audio, and package it all up for the customer.
massimo fascinari, Clemente Giorio
Kinect is a motion-sensing input device by Microsoft for the Xbox 360 video game console and Windows PCs. It provides capabilities to enhance human-machine interaction along with a zero-to-hero journey to engage the user in a multimodal interface dialog with your software solution.Kinect in Motion - Audio and Visual Tracking by Example guides you in developing more than five models you can use to capture gestures, movements, and voice spoken commands. The examples and the theory discussed provide you with the knowledge to let the user become a part of your application.Kinect in Motion - Audio and Visual Tracking by Example is a compact reference on how to master color, depth, skeleton, and audio data streams handled by Kinect for Windows.Starting with an introduction to Kinect and its characteristics, you will first be shown how to master the color data stream with no more than one page of lines of code. Learn how to manage the depth information and map them against the color ones. You will then learn how to define and manage gestures that enable the user to instruct the application simply by moving arms or any other type of natural action. Finally you will complete your journey through a multimodal interface, combining gestures with audio.The book will lead you through many detailed, real-world examples, and even guide you on how to test your application.
Sai Yamanoor, Srihari Yamanoor
The Raspberry Pi Pico is the latest addition to the Raspberry Pi family of products. Introduced by the Raspberry Pi Foundation, based on their RP2040 chip, it is a tiny, fast microcontroller that packs enough punch to power an extensive range of applications. Raspberry Pi Pico DIY Workshop will help you get started with your own Pico and leverage its features to develop innovative products.This book begins with an introduction to the Raspberry Pi Pico, giving you a thorough understanding of the RP2040's peripherals and different development boards for the Pico designed and manufactured by various organizations. You'll explore add-on hardware and programming language options available for the Pico. Next, you'll focus on practical skills, starting with a simple LED blinking project and building up to a giant seven-segment display, while working with application examples such as citizen science displays, digital health, and robots. You'll also work on exciting projects around gardening, building a weather station, tracking air quality, hacking your personal health, and building a robot, along with discovering tips and tricks to give you the confidence needed to make the best use of RP2040.By the end of this Raspberry Pi book, you'll have built a solid foundation in product development using the RP2040, acquired a skillset crucial for embedded device development, and have a robot that you built yourself.
Unleashing the Power of Data with Trusted AI. A guide for board members and executives
Written by a distinguished leader and innovator who has been instrumental in spearheading digital, cloud, and AI transformations across global brands, Unleashing the Power of Data with Trusted AI is an indispensable resource that will make you AI-ready.This comprehensive guide is designed to meet the urgent need for clarity and to give you actionable insights into today's rapidly evolving landscape of AI and its fundamental driver - data. You’ll delve into the exciting world of AI and its integration with data, uncover its significance, ethical considerations, and strategic applications with real-life success stories from industry giants like Starbucks, Netflix, and Siemens. You’ll also witness first-hand how the integration of data and AI has reshaped markets and elevated customer experiences, and discover the future of generative AI based on several surveys and case studies. You’ll gain an understanding of how AI has evolved across industries, empowering decision-making and fostering innovation. Tailored for board members, executives, innovators, and tech enthusiasts, this immersive guide will reshape your understanding of data and AI synergy.By the end of this guide, you’ll be able to lead your teams, customers, partners, and organizations confidently and responsibly in the era of AI.
Linux Kernel Programming is a comprehensive introduction for those new to Linux kernel and module development. This easy-to-follow guide will have you up and running with writing kernel code in next-to-no time. This book uses the latest 5.4 Long-Term Support (LTS) Linux kernel, which will be maintained from November 2019 through to December 2025. By working with the 5.4 LTS kernel throughout the book, you can be confident that your knowledge will continue to be valid for years to come.You’ll start the journey by learning how to build the kernel from the source. Next, you’ll write your first kernel module using the powerful Loadable Kernel Module (LKM) framework. The following chapters will cover key kernel internals topics including Linux kernel architecture, memory management, and CPU scheduling. During the course of this book, you’ll delve into the fairly complex topic of concurrency within the kernel, understand the issues it can cause, and learn how they can be addressed with various locking technologies (mutexes, spinlocks, atomic, and refcount operators). You’ll also benefit from more advanced material on cache effects, a primer on lock-free techniques within the kernel, deadlock avoidance (with lockdep), and kernel lock debugging techniques.By the end of this kernel book, you’ll have a detailed understanding of the fundamentals of writing Linux kernel module code for real-world projects and products.