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Podcasts
Swift Data Structure and Algorithms. Implement Swift structures and algorithms natively
Erik Azar, Mario Eguiluz Alebicto
Apple’s Swift language has expressive features that are familiar to those working with modern functional languages, but also provides backward support for Objective-C and Apple’s legacy frameworks. These features are attracting many new developers to start creating applications for OS X and iOS using Swift. Designing an application to scale while processing large amounts of data or provide fast and efficient searching can be complex, especially running on mobile devices with limited memory and bandwidth. Learning about best practices and knowing how to select the best data structure and algorithm in Swift is crucial to the success of your application and will help ensure your application is a success. That’s what this book will teach you.Starting at the beginning, this book will cover the basic data structures and Swift types, and introduce asymptotic analysis. You’ll learn about the standard library collections and bridging between Swift and Objective-C collections. You will see how to implement advanced data structures, sort algorithms, work with trees, advanced searching methods, use graphs, and performance and algorithm efficiency. You’ll also see how to choose the perfect algorithm for your problem.
Swift: Developing iOS Applications. Developing iOS Applications
Jon Hoffman, Andrew J Wagner, Giordano Scalzo
The Swift––Developing iOS Applications course will take you on a journey to become an efficient iOS and OS X developer, with the latest trending topic in town. Right from the basics to the advanced level topics, this course would cover everything in detail. We’ll embark our journey by dividing the learning path into four modules. Each of these modules are a mini course in their own right; and as you complete each one, you’ll gain key skills and be ready for the material in the next module.The first module is like a step-by-step guide to programming in Swift 2. Each topic is separated into compressible sections that are full of practical examples and easy-to-understand explanations. Each section builds on the previous topics, so you can develop a proficient and comprehensive understanding of app development in Swift 2. By the end of this module, you’ll have a basic understanding of Swift 2 and its functionalities.The second module will be the an easy-to-follow guide filled with tutorials to show you how to build real-world apps. The difficulty and complexity level increases chapter by chapter. Each chapter is dedicated to build a new app, beginning from a basic and unstyled app through to a full 3D game. The last two chapters show you how to build a complete client-server e-commerce app right from scratch. By the end of these modules, you’ll be able to build well-designed apps, effectively use AutoLayout, develop videogames, and build server apps.The third and the last module of our course will take an example-based approach where each concept covered is supported by example code to not only give you a good understanding of the concept, but also to demonstrate how to properly implement it.
Swift was considered one of the biggest innovations last year, and certainly with Swift 2 announced at WWDC in 2015, this segment of the developer space will continue to be hot and dominating. This is a fast-paced guide to provide an overview of Swift programming and then walks you through in detail how to write iOS applications. Progress through chapters on custom views, networking, parsing and build a complete application as a Git repository, all by using Swift as the core language
Swift is a multi-paradigm programming language enabling you to tackle different problems in various ways. Understanding each paradigm and knowing when and how to utilize and combine them can lead to a better code base. Functional programming (FP) is an important paradigm that empowers us with declarative development and makes applications more suitable for testing, as well as performant and elegant. This book aims to simplify the FP paradigms, making them easily understandable and usable, by showing you how to solve many of your day-to-day development problems using Swift FP.It starts with the basics of FP, and you will go through all the core concepts of Swift and the building blocks of FP. You will also go through important aspects, such as function composition and currying, custom operator definition, monads, functors, applicative functors,memoization, lenses, algebraic data types, type erasure, functional data structures, functional reactive programming (FRP), and protocol-oriented programming(POP). You will then learn to combine those techniques to develop a fully functional iOS application from scratch
Siddharth Shekar, Stephen Haney
Swift is the perfect choice for game development. Developers are intrigued by Swift and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game.The book starts by introducing Swift's best features – including its new ones for game development. Using SpriteKit, you will learn how to animate sprites and textures. Along the way, you will master physics, animations, and collision effects and how to build the UI aspects of a game. You will then work on creating a 3D game using the SceneKit framework. Further, we will look at how to add monetization and integrate Game Center. With iOS 12, we see the introduction of ARKit 2.0. This new version allows us to integrate shared experiences such as multiplayer augmented reality and persistent AR that is tied to a specific location so that the same information can be replicated on all connected devices. In the next section, we will dive into creating Augmented Reality games using SpriteKit and SceneKit. Then, finally, we will see how to create a Multipeer AR project to connect two devices, and send and receive data back and forth between those devices in real time.By the end of this book, you will be able to create your own iOS games using Swift and publish them on the iOS App Store.
Swift is one of the most popular and powerful programming languages for building iOS and Mac OS applications, and continues to evolve with new features and capabilities. Swift is considered a replacement to Objective-C and has performance advantages over Objective-C and Python. Swift adopts safe programming patterns and adds modern features to make programming easier, more flexible, and more fun.Develop Swift and discover best practices that allow you to build solid applications and optimize their performance.First, a few of performance characteristics of Swift will be explained. You will implement new tools available in Swift, including Playgrounds and REPL. These will improve your code efficiency, enable you to analyse Swift code, and enhance performance. Next, the importance of building solid applications using multithreading concurrency and multi-core device architecture is covered, before moving on to best practices and techniques that you should utilize when building high performance applications, such as concurrency and lazy-loading. Finally, you will explore the underlying structure of Swift further, and learn how to disassemble and compile Swift code.
Swift iOS Programming for Kids. Help your kids build simple and engaging applications with Swift 3.0
Steffen D. Sommer, Jim Campagno
This book starts at the beginning by introducing programming through easy to use examples with the Swift Playgrounds app. Kids are regularly encouraged to explore and play with new concepts to support knowledge acquisition and retention – these newly learned skills can then be used to express their own unique ideas. Children will be shown how to create their first iOS application and build their very own movie night application.
Swift od podstaw. Praktyczny przewodnik
Dołącz do programistów języka Swift! Zrozum konstrukcje i składnię Swifta Poznaj środowisko Xcode od podszewki Naucz się korzystać z kontrolek Pisz testy jednostkowe Firma Apple od lat z powodzeniem i świetnym wyczuciem potrzeb klientów działa na rynku elektroniki użytkowej. Pracujący w niej inżynierowie projektują produkty oryginalne, funkcjonalne i wyprzedzające swoją epokę. Ważną składową tego sukcesu jest wysokiej jakości oprogramowanie, które można tworzyć wyłącznie za pomocą wydajnych, wygodnych w użyciu i nowoczesnych narzędzi programistycznych. Przewodnik ten poświęcono językowi Swift, który jest podstawą oprogramowania współpracującego z macOS, iOS, watchOS oraz tvOS. Od chwili wprowadzenia na rynek w 2014 roku Swift doczekał się już trzeciej wersji i powoli wypiera królujący niepodzielnie od lat Objective-C. Jeśli chcesz poznać najnowszą wersję języka Swift oraz środowisko programistyczne Xcode, sięgnij po tę książkę! Opanujesz dzięki niej przejrzystą składnię Swifta, typy danych oraz sposoby deklarowania stałych i zmiennych. Dowiesz się, jak tworzyć instrukcje warunkowe i pętle, jak korzystać z operatorów, funkcji, tablic, słowników, krotek i klas. Poznasz elementy interfejsu użytkownika, nauczysz się zarządzać danymi w swoich aplikacjach i posługiwać się komentarzami. Zrozumiesz także, jak działają narzędzia oferowane przez środowisko Xcode, i zyskasz wiedzę o podstawach pisania testów jednostkowych. Czas na naukę! Podstawowe informacje o języku Swift i środowisku programistycznym Xcode Korzystanie z Playground i wyświetlanie danych na ekranie Proste typy danych oraz używanie zmiennych i stałych Korzystanie z operatorów i tworzenie funkcji Używanie instrukcji warunkowych i różnych rodzajów pętli Posługiwanie się złożonymi typami danych i możliwości obiektowe Korzystanie z kontrolek, obsługa akcji i delegacji Zapisywanie i odczytywanie danych przy użyciu CoreData Tworzenie komentarzy i pisanie testów jednostkowych Wkrocz w świat programowania na platformy Apple!
Protocol-oriented programming is an incredibly powerful concept at the heart of Swift's design. Swift's standard library was developed using POP techniques, generics, and first-class value semantics; therefore, it is important for every Swift developer to understand these core concepts and take advantage of them. The fourth edition of this book is improved and updated to the latest version of the Swift programming language.This book will help you understand what protocol-oriented programming is all about and how it is different from other programming paradigms such as object-oriented programming. This book covers topics such as generics, Copy-On-Write, extensions, and of course protocols. It also demonstrates how to use protocol-oriented programming techniques via real-world use cases. By the end of this book, you will know how to use protocol-oriented programming techniques to build powerful and practical applications.
SwiftUI Cookbook. A guide for building beautiful and interactive SwiftUI apps - Third Edition
SwiftUI is the modern way to build user interfaces for iOS, macOS, and watchOS. It provides a declarative and intuitive way to create beautiful and interactive user interfaces. The new edition of this comprehensive cookbook includes a fully updated repository for SwiftUI 5, iOS 17, Xcode 15, and Swift 5.9. With this arsenal, it teaches you everything you need to know to build beautiful and interactive user interfaces with SwiftUI 5, from the basics to advanced topics like custom modifiers, animations, and state management.In this new edition, you will dive into the world of creating powerful data visualizations with a new chapter on Swift Charts and how to seamlessly integrate charts into your SwiftUI apps. Further, you will be able to unleash your creativity with advanced controls, including multi-column tables and two-dimensional layouts. You can explore new modifiers for text, images, and shapes that give you more control over the appearance of your views.You will learn how to develop apps for multiple platforms, including iOS, macOS, watchOS, and more.With expert insights, real-world examples, and a recipe-based approach, you’ll be equipped to build remarkable SwiftUI apps that stand out in today’s competitive market.
SwiftUI provides an innovative and simple way to build beautiful user interfaces (UIs) for all Apple platforms, from iOS and macOS through to watchOS and tvOS, using the Swift programming language. In this recipe-based cookbook, you’ll cover the foundations of SwiftUI as well as the new SwiftUI 3 features introduced in iOS 15 and explore a range of essential techniques and concepts that will help you through the development process.The cookbook begins by explaining how to use basic SwiftUI components. Once you’ve learned the core concepts of UI development, such as Views, Controls, Lists, and ScrollViews, using practical implementations in Swift, you'll advance to adding useful features to SwiftUI using drawings, built-in shapes, animations, and transitions. You’ll understand how to integrate SwiftUI with exciting new components in the Apple development ecosystem, such as Combine for managing events and Core Data for managing app data. Finally, you’ll write iOS, macOS, and watchOS apps by sharing the same SwiftUI codebase.By the end of this SwiftUI book, you'll have discovered a range of simple, direct solutions to common problems encountered when building SwiftUI apps.
SwiftUI is an innovative and simple way to build beautiful user interfaces (UIs) for all Apple platforms, right from iOS and macOS through to watchOS and tvOS, using the Swift programming language. In this recipe-based book, you’ll work with SwiftUI and explore a range of essential techniques and concepts that will help you through the development process. The recipes cover the foundations of SwiftUI as well as the new SwiftUI 2.0 features introduced in iOS 14. Other recipes will help you to make some of the new SwiftUI 2.0 components backward-compatible with iOS 13, such as the Map View or the Sign in with Apple View.The cookbook begins by explaining how to use basic SwiftUI components. Then, you’ll learn the core concepts of UI development such as Views, Controls, Lists, and ScrollViews using practical implementation in Swift. By learning drawings, built-in shapes, and adding animations and transitions, you’ll discover how to add useful features to the SwiftUI. When you’re ready, you’ll understand how to integrate SwiftUI with exciting new components in the Apple development ecosystem, such as Combine for managing events and Core Data for managing app data. Finally, you’ll write iOS, macOS, and watchOS apps while sharing the same SwiftUI codebase.By the end of this SwiftUI book, you'll have discovered a range of simple, direct solutions to common problems found in building SwiftUI apps.
SwiftUI Essentials - iOS Edition. Learn to Develop iOS Apps using SwiftUI, Swift 5 and Xcode 11
Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment and introduced you to Swift Playgrounds so that you can learn and experiment with Swift.You’ll begin with an introduction to the key concepts of SwiftUI and its architecture. You’ll learn how to create customer SwiftUI views and combine them to create user interface layouts including how to use stacks, frames, and forms. As you progress, you’ll learn how to handle data using state properties. You’ll also learn how to use graphics, animation, transitions, and gestures in your user interface. The book finishes by explaining how to package an application and upload it to the App Store for publication.By the end of the book, you’ll have all the necessary skills to develop your own applications for iOS 13 with SwiftUI, Swift 5, and Xcode 11.
Released by Apple during WWDC 2019, SwiftUI provides an innovative and exceptionally simple way to build user interfaces for all Apple platforms with the power of Swift.This practical guide involves six real-world projects built from scratch, with two projects each for iPhone, iPad, and watchOS, built using Swift programming and Xcode. Starting with the basics of SwiftUI, you’ll gradually delve into building these projects. You’ll learn the fundamental concepts of SwiftUI by working with views, layouts, and dynamic types. This SwiftUI book will also help you get hands-on with declarative programming for building apps that can run on multiple platforms. Throughout the book, you’ll work on a chart app (watchOS), NBA draft app (watchOS), financial app (iPhone), Tesla form app (iPhone), sports news app (iPad), and shoe point-of-sale system (iPad), which will enable you to understand the core elements of a SwiftUI project.By the end of the book, you’ll have built fully functional projects for multiple platforms and gained the knowledge required to become a professional SwiftUI developer.
Swingerki lesbijskie opowiadanie erotyczne
2 + 2 = Przygoda życia w sekretnej rezydencji! Laura i Adrianna od dawna poszukiwały miejsca, w którym mogłyby spróbować cielesnych przyjemności z innymi parami. Klub swingerski tylko dla kobiet znalazły w Internecie i szybko postanowiły sprawdzić, jak to wygląda w praktyce. Udało im się zdobyć zaproszenie i już wkrótce stanęły przez mroczną bramą ukrytej pod miastem rezydencji. Drzwi otwiera im seksowna, rudowłosa kobieta w lateksowym kostiumie, która proponuje, że będzie ich przewodniczką... a tuż obok zaraz pojawia się jej charyzmatyczna partnerka. Co czeka nowicjuszki w środku i czy spełnią swoje najskrytsze fantazje? To zmysłowe i odważne opowiadanie erotyczne to idealna propozycja dla osób zainteresowanych etyczną stroną niemonogamii - z naciskiem na zgodę, świadomość i szereg stref erogennych!