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Beginner game developers are wonderfully optimistic, passionate, and ambitious. But that ambition is often dangerous! Too often, budding indie developers and hobbyists bite off more than they can chew. Some of the most popular games in recent memory – Doodle Jump, Paper Toss, and Canabalt, to name a few – have been fun, simple games that have delighted players and delivered big profits to their creators. This is the perfect climate for new game developers to succeed by creating simple games with Unity.This book starts you off on the right foot, emphasizing small, simple game ideas and playable projects that you can actually finish. The complexity of the games increases gradually as we progress through the chapters. The chosen examples help you learn a wide variety of game development techniques. With this understanding of Unity and bite-sized bits of programming, you can make your own mark in the game industry by finishing fun, simple games.Unity 3.x Game Development by Example shows you how to build crucial game elements that you can reuse and re-skin in many different games, using the phenomenal (and free!) Unity 3D game engine. It initiates you into indie game culture by teaching you how to make your own small, simple games using Unity3D and some gentle, easy-to-understand code. It will help you turn a rudimentary keep-up game into a madcap race through hospital hallways to rush a still-beating heart to the transplant ward, program a complete 2D game using Unity's User Interface controls, put a dramatic love story spin on a simple catch game, and turn that around into a classic space shooter with spectacular explosions and pew sounds! By the time you're finished, you'll have learned to develop a number of important pieces to create your own games that focus in on that small, singular piece of joy that makes games fun.
Android Studio is an Integrated Development Environment based on the JetBrains IntelliJ IDEA. It provides developers with a unique platform to design and develop Android apps using various developer tools. The new Android Studio 4.2 has an upgraded IntelliJ platform and a variety of new features designed to improve the productivity of Android app developers. Fully updated for Android Studio 4.2, the objective of this book is to help you master the skills necessary to develop Android applications using Java as the programming language.This book begins by outlining the steps necessary to set up an Android development and testing environment and introducing programming in Java, describing data types, flow control, functions, lambdas, and object-oriented programming. It includes an overview of Android Studio, covering areas such as tool windows, the code editor, and the Layout Editor tool. An introduction to Android architecture is followed by an in-depth explanation of the design of Android applications and user interfaces using the Android Studio environment.Early chapters detail Android Architecture components like view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. Advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. You will also explore printing, transitions, cloud-based file storage, and foldable device support.Detailed descriptions of the concepts of material design are provided, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Some key features of Android Studio 4.2 and Android discussed in-depth include the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Later chapters cover advanced features of Android Studio such as App Links, Dynamic Delivery, the Android Studio Profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console.
This book serves as a comprehensive guide to prepare you for the Microsoft Identity and Services exam, which focuses on the core identity and security aspects of a Microsoft 365 tenant. The exam MS-100 tests your proficiency in Azure AD authentication types, user management roles, access management, and workload applications.This book follows the published MS-100 blueprint, which covers identity and identity synchronization concepts, administrative roles, and crucial security topics such as self-service password reset, Azure AD password protection, and multifactor authentication. You’ll gain insights into application and authentication concepts, including OAuth application request management, enterprise application configuration, the benefits of Azure AD Application Proxy, and deploying Microsoft 365 apps.The book also delves into passwordless sign-in methods and provides overviews of configuring Exchange Online, Microsoft Teams, SharePoint Online, and OneDrive for Business in both cloud-only and hybrid deployments. You’ll be able to assess your knowledge retention at the end of each chapter.By the end of this MS-100 study guide, you’ll have built the knowledge and skills to pass the MS-100 exam and be able to ensure thorough preparation with the help of practice exam questions.
David Gouveia, David da L Gouveia
Audio plays a fundamental role in video games. From music to sound effects or dialogue, it helps to reinforce the experience, convey the mood, and give feedback to the player. Presently, many games have achieved commercial success by incorporating game sounds that have enhanced the user experience. You can achieve this in your games with the help of the FMOD library. This book provides you with a practical guide to implementing the FMOD toolkit in your games.Getting Started with C++ Audio Programming for Game Developers is a quick and practical introduction to the most important audio programming topics that any game developer is expected to know. Whether you need to play only a few audio files or you intend to design a complex audio simulation, this book will help you get started enhancing your game with audio programs.Getting Started with C++ Audio Programming for Game Developers covers a broad range of topics – from loading and playing audio files to simulating sounds within a virtual environment and implementing interactive sounds that react to events in the game.The book starts off with an explanation of the fundamental audio concepts, after which it proceeds to explain how to use the FMOD Ex library, how to implement a 3D audio simulation, how to use the FMOD Designer toolkit, and how best to work with multi-layered sounds with complex behaviors attached to them. The final part of the book deals with working with audio at a much lower level by manipulating audio data directly.This book will provide you with a good foundation so that you can successfully implement audio into your games and begin pursuing other advanced topics in audio programming with confidence.
Abirami Sukumaran, Priyanka Vergadia, Bagirathi Narayanan
In the age of lightning-speed delivery, customers want everything developed, built, and delivered at high speed and at scale. Knowledge, design, and choice of database is critical in that journey, but there is no one-size-fits-all solution. This book serves as a comprehensive and practical guide for data professionals who want to design and model their databases efficiently. The book begins by taking you through business, technical, and design considerations for databases. Next, it takes you on an immersive structured database deep dive for both transactional and analytical real-world use cases using Cloud SQL, Spanner, and BigQuery. As you progress, you’ll explore semi-structured and unstructured database considerations with practical applications using Firestore, cloud storage, and more. You’ll also find insights into operational considerations for databases and the database design journey for taking your data to AI with Vertex AI APIs and generative AI examples. By the end of this book, you will be well-versed in designing and modeling data and databases for your applications using Google Cloud.
OpenStack is the most popular open source cloud platform used by organizations building internal private clouds and by public cloud providers. OpenStack is designed in a fully distributed architecture to provide Infrastructure as a Service, allowing us to maintain a massively scalable cloud infrastructure. OpenStack is developed by a vibrant community of open source developers who come from the largest software companies in the world.The book provides a comprehensive and practical guide to the multiple uses cases and configurations that OpenStack supports. This book simplifies the learning process by guiding you through how to install OpenStack in a single controller configuration.The book goes deeper into deploying OpenStack in a highly available configuration. You'll then configure Keystone Identity Services using LDAP, Active Directory, or the MySQL identity provider and configure a caching layer and SSL. After that, you will configure storage back-end providers for Glance and Cinder, which will include Ceph, NFS, Swift, and local storage. Then you will configure the Neutron networking service with provider network VLANs, and tenant network VXLAN and GRE.Also, you will configure Nova's Hypervisor with KVM, and QEMU emulation, and you will configure Nova's scheduler filters and weights. Finally, you will configure Horizon to use Apache HTTPD and SSL, and you will customize the dashboard's appearance.
D3.js is a JavaScript library designed to display digital data in dynamic graphical form. It helps you bring data to life using HTML, SVG, and CSS. D3 allows great control over the final visual result, and it is the hottest and most powerful web-based data visualization technology on the market today.Data Visualization with D3.js Cookbook is packed with practical recipes to help you learn every aspect of data visualization with D3.Data Visualization with D3.js Cookbook is designed to provide you with all the guidance you need to get to grips with data visualization with D3. With this book, you will create breathtaking data visualization with professional efficiency and precision with the help of practical recipes, illustrations, and code samples.Data Visualization with D3.js Cookbook starts off by touching upon data visualization and D3 basics before gradually taking you through a number of practical recipes covering a wide range of topics you need to know about D3.You will learn the fundamental concepts of data visualization, functional JavaScript, and D3 fundamentals including element selection, data binding, animation, and SVG generation. You will also learn how to leverage more advanced techniques such as custom interpolators, custom tweening, timers, the layout manager, force manipulation, and so on. This book also provides a number of pre-built chart recipes with ready-to-go sample code to help you bootstrap quickly.
Updated to the Windows Server 2022, this second edition covers effective recipes for Active Directory administration that will help you leverage AD's capabilities for automating network, security, and access management tasks in the Windows infrastructure.Starting with a detailed focus on forests, domains, trusts, schemas, and partitions, this book will help you manage domain controllers, organizational units, and default containers. You'll then explore Active Directory sites management as well as identify and solve replication problems. As you progress, you'll work through recipes that show you how to manage your AD domains as well as user and group objects and computer accounts, expiring group memberships, and Group Managed Service Accounts (gMSAs) with PowerShell. Once you've covered DNS and certificates, you'll work with Group Policy and then focus on federation and security before advancing to Azure Active Directory and how to integrate on-premise Active Directory with Azure AD. Finally, you'll discover how Microsoft Azure AD Connect synchronization works and how to harden Azure AD.By the end of this AD book, you’ll be able to make the most of Active Directory and Azure AD Connect.
PhoneGap is a mobile development framework that allows developers to build cross-platform mobile applications. Building PhoneGap apps is traditionally done using HTML, CSS, jQuery Mobile, Eclipse Editor, and/or Xcode. The process can be cumbersome, from setting up your editor to optimizing your usage of jQuery, and so on. However, AngularJS, a new but highly popular JavaScript framework, eases these tasks with APIs to get access to mobile APIs such as notifications, geo-location, accelerometers, and more. Starting with the absolute basics of building an AngularJS application, this book will teach you how to quickly set up PhoneGap apps using the command-line interface.You will learn how to create simple to advanced to-do lists and add authentication capabilities using PhoneGap's plugins. You will enhance your skills by writing a PhoneGap app using your newly learned AngularJS skills. Furthermore, you will learn about adding animation and interactive designs to your mobile web apps using PhoneGap plugins. By the end of the book, you will know everything you need to launch your app on both Android and iOS devices.
The new LEGO SPIKE Prime is one of the latest additions to the LEGO robotics line of products. This book will help you to enjoy building robots and understand how exciting robotics can be in terms of design, coding, and the expression of ideas.The book begins by taking you through a new realm of playful learning experiences designed for inventors and creators of any age. In each chapter, you'll find out how to build a creative robot, learn to bring the robot to life through code, and finally work with exercises to test what you've learned and remix the robot to suit your own unique style. Throughout the chapters, you'll build exciting new smart robots such as a handheld game, a robotic arm with a joystick, a guitar, a flying bird, a sumobot, a dragster, and a Simon Says game.By the end of this LEGO book, you'll have gained the knowledge and skills you need to build any robot that you can imagine.
Dynamics 365 Business Central is a cloud-based SaaS ERP proposition from Microsoft. With development practices becoming more formal, implementing changes or new features is not as simple as it used to be back when Dynamics 365 Business Central was called Navigator, Navision Financials, or Microsoft Business Solutions-Navision, and the call for test automation is increasing.This book will show you how to leverage the testing tools available in Dynamics 365 Business Central to perform automated testing. Starting with a quick introduction to automated testing and test-driven development (TDD), you'll get an overview of test automation in Dynamics 365 Business Central. You'll then learn how to design and build automated tests and explore methods to progress from requirements to application and testing code. Next, you'll find out how you can incorporate your own as well as Microsoft tests into your development practice. With the addition of three new chapters, this second edition covers in detail how to construct complex scenarios, write testable code, and test processes with incoming and outgoing calls.By the end of this book, you'll be able to write your own automated tests for Microsoft Business Central.
Data integrity management plays a critical role in the success and effectiveness of organizations trying to use financial and operational data to make business decisions. Unfortunately, there is a big gap between the analysis and management of finance data along with the proper implementation of complex data systems across various organizations.The first part of this book covers the important concepts for data quality and data integrity relevant to finance, data, and tech professionals. The second part then focuses on having you use several data tools and platforms to manage and resolve data integrity issues on financial data. The last part of this the book covers intermediate and advanced solutions, including managed cloud-based ledger databases, database locks, and artificial intelligence, to manage the integrity of financial data in systems and databases.After finishing this hands-on book, you will be able to solve various data integrity issues experienced by organizations globally.
Gabriel Baptista, Francesco Abbruzzese
Software architecture is the practice of implementing structures and systems that streamline the software development process and improve the quality of an app. This fully revised and expanded second edition, featuring the latest features of .NET 5 and C# 9, enables you to acquire the key skills, knowledge, and best practices required to become an effective software architect.This second edition features additional explanation of the principles of Software architecture, including new chapters on Azure Service Fabric, Kubernetes, and Blazor. It also includes more discussion on security, microservices, and DevOps, including GitHub deployments for the software development cycle.You will begin by understanding how to transform user requirements into architectural needs and exploring the differences between functional and non-functional requirements. Next, you will explore how to carefully choose a cloud solution for your infrastructure, along with the factors that will help you manage your app in a cloud-based environment.Finally, you will discover software design patterns and various software approaches that will allow you to solve common problems faced during development.By the end of this book, you will be able to build and deliver highly scalable enterprise-ready apps that meet your organization’s business requirements.
The Kendo UI Mobile library is a one stop solution to build mobile applications rapidly. It comes with several built-in widgets that enable application developers to build intuitive applications for small screen devices. It also provides more control to these developers by providing various components that can be extended or configured to match their needs.Instant Kendo UI Mobile How-to takes a deep look at various components of the Kendo UI Mobile library and provides solutions to common use cases involved in building a mobile application. It enables application developers to use HTML, CSS, and JavaScript to build mobile applications that provide a native look and feel on various platforms such as iOS, Android, and BlackBerry without having to maintain a separate code base.This guide introduces the user to the Kendo UI Mobile library and provides a step-by-step approach to creating your first mobile application. It then introduces you to several components and provides solutions to some of the common use cases you may encounter in your development.The Kendo UI Mobile library is composed of two parts – the aplication framework and a set of widgets. The aplication framework focuses on configuring the application, handling various touch-based events, rendering on different devices to provide a native look and feel, and transitioning from one view to the other. The widget library contains several widgets that enable you to build applications more rapidly than ever before.
Visual Studio 2015 is the premier tool for developers targeting the Microsoft platform. Learning how to effectively use this technology can enhance your productivity while simplifying your most common tasks, allowing you more time to focus on your project. Visual Studio 2015 is packed with improvements that increase productivity, and this book walks you through each one in succession to help you smooth your workflow and get more accomplished. From customization and the interface to code snippets and debugging, the Visual Studio upgrade expands your options — and this book is your fast-track guide to getting on board quickly.Visual Studio 2015 Cookbook will introduce you to all the new areas of Visual Studio and how they can quickly be put to use to improve your everyday development tasks. With this book, you will learn not only what VS2015 offers, but what it takes to put it to work for your projects.