Gry

Nasze książki online z kategorii Gry poruszają zróżnicowaną tematykę. Znajdziesz tutaj przewodniki dotyczące konkretnych, popularnych gier. Inne publikacje wprowadzają w takie zagadnienia, jak e-sport oraz grywalizacja. Zajrzyj także do poradników, które uczą, jak za pomocą C#, C++ oraz innych języków programować gry.

Projektowanie gier przy użyciu środowiska Unity i języka C#. Od pomysłu do gotowej gry. Wydanie II

Jeremy Gibson Bond

Projektowanie gier w środowisku Unity 3.x

Will Goldstone

Python Game Programming By Example. A pragmatic guide for developing your own games with Python

Alejandro Rodas de Paz, Joseph Howse

Raspberry Pi Gaming. Design, create, and play all kinds of video games on your Raspberry Pi computer

Shea Silverman

React and React Native. Build cross-platform JavaScript apps with native power for mobile, web and desktop

Adam Boduch

React Native By Example. Native mobile development with React

Richard Kho, Tyler McGinnis

React Native Cookbook. Recipes for solving common React Native development problems - Second Edition

Daniel Ward

Reactive Programming with Swift 4. Build asynchronous reactive applications with easy-to-maintain and clean code using RxSwift and Xcode 9

Navdeep Singh

Realizing 3D Animation in Blender. Master the fundamentals of 3D animation in Blender, from keyframing to character movement

Sam Brubaker

Receptury w Minecrafcie dla bystrzaków

Jesse Stay, Thomas Stay

Repeatability, Reliability, and Scalability through GitOps. Continuous delivery and deployment codified

Bryan Feuling

Roblox Lua w 24 godziny. Tworzenie gier dla początkujących

Roblox Corporation

Robotic Process Automation Projects. Build real-world RPA solutions using UiPath and Automation Anywhere

Nandan Mullakara, Arun Kumar Asokan

Róża, a co chcesz wiedzieć? Komiks edukacyjny o technologiach dla dzieci

Artur Kurasiński, Nikola Kucharska, Radosław Kulesza, Sebastian Langa, ...

Scratch bez tajemnic. Programowanie gier od podstaw

Sculpting in ZBrush Made Simple. Explore powerful modeling and character creation techniques used for VFX, games, and 3D printing

Lukas Kutschera

Sculpting the Blender Way. Explore Blender's 3D sculpting workflows and latest features, including Face Sets, Mesh Filters, and the Cloth brush

Xury Greer

SFML Blueprints. Sharpen your game development skills and improve your C++ and SFML knowledge with five exciting projects

SFML, Maxime Barbier

Shading, Lighting, and Rendering with Blender EEVEE. Create amazing concept art 12 times faster using a real-time rendering engine

Sammie Crowder

SketchUp 2014 for Architectural Visualization. Create stunning photorealistic and artistic visuals of your SketchUp models

Robin de Jongh, Thomas Bleicher

Snowflake Cookbook. Techniques for building modern cloud data warehousing solutions

Hamid Mahmood Qureshi, Hammad Sharif

Source SDK Game Development Essentials. Develop engaging and immersive mods with Source SDK

Brett Joseph Bernier, Brett Bernier

Sparrow iOS Game Framework Beginner's Guide. Create mobile games for iOS devices with the Sparrow iOS Game Framework

Johannes Stein